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As I’ve mentioned in previous posts about Akka.NET, everything that actor knows is stored in memory. While we can skip any database or IO related bottlenecks because things in memory are generally speaking very fast, we must remember that memory is not a place where you can store your data for an extended period of time and keep it. So let’s talk about persisting it.

Źródło: hryniewski.net
Dziel się z innymi:
Akka.NET #5: Persisting actors state – events – Hryniewski.NET