While this post is addressed to F# .NET developers, it introduces much wider concepts starting from hardware architecture to overall .NET runtime and JIT compiler optimizations. It shouldn't be a surprise - optimizing the application performance requires us to understand the relationships between our high level code and what actually happens on the hardware. There's a popular opinion that F# code must be slower than equivalent C# code. This opinion is mostly false, however it comes with some rationale. ...
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